Todd Howard not interested in an Elder Scrolls MMO


Whenever the subject of untapped RPG franchises that could make the jump to MMOs comes up, Bethesda’s Elder Scrolls series is almost always mentioned. After all, if Blizzard and BioWare made the jump, why not the folks behind Oblivion?

In talking with our sister site Joystiq at PAX, Bethesda’s Todd Howard fields the question with blunt honesty. “I like this kind of game better,” he said. “You know, it’s what most of us are into. I’m not really an MMO guy. I respect them, I look at them, but I don’t play them. It feels more real to me when I’m the hero and it’s crafted for that. A community aspect to it, I recognize a lot of people would want that in a game like this, but it changes the flavor for me.

Of course, one man’s feelings toward the genre aren’t always enough to stave off corporate demands, but Howard says that isn’t the case: “We can just do our thing, and it’s kind of grown with each game. So there was no pressure from anybody above me to say ‘Hey, you need to change this.'”

That doesn’t mean Bethesda will forever abstain from MMOs, however. Bethesda’s parent company, ZeniMax Media, built an MMO customer support facility in Ireland earlier this year, an indication that online gaming may very well be in the company’s future.

I would not want TES going the MMO route either. I’ve played them all and eagerly await this one.

However, I think it would be nice to have at least three people play together. A few dedicated friends that log on after work for a grand adventure for the night.

One person runs in the middle of a field and is bait to lure out a dragon while the healer is behind a boulder while the mage has an invisible spell on.

Voice chat and teamwork in the thick of an epic battle is nice. Again, not a full MMO but with an option to have a few people to do a small man/woman group and do epic encounters would be NICE.

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