The Elder Scrolls Online: Five Reasons To Enjoy Dragon Bones

MMO leaders continue to attract the public with more content

The Elder Scrolls Online had one of its best years during the past 2017, moment in which it managed to surpass the incredible number of 10 million players thanks to the content that is added of regular form to the work so much in the form of small DLCs as of great expansions that include even entire continents, as is the case with Morrowind. But from ZeniMax Online and Bethesda do not want to stay here and, as confirmed a while ago, in 2018 there is still more and better content for this popular MMORPG.

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Now we have a new DLC that, as usual, is available for sale in the Crown Store of the game and free of charge for subscribers of the game’s premium service, ESO Plus. In this case we find Dragon Bones, a content pack that brings us two new dungeons with their own enemies, bosses, environments and, of course, rewards. Thanks to Bethesda, we have already enjoyed this content and today we bring you 5 reasons to fall in love with Dragon Bones and its dungeons.

1 More for less

The content policy of ZeniMax Online seems to continue to give great results and Dragon Bones does not move away from it. The study behind The Elder Scrolls Online has been betting on packs that, without adding too much content, arrive very regularly (every two or three months). None of these packs is necessary or exclusive so each user can freely choose which one he acquires without worrying about being separated from the rest of the community.

Dragon Bones repeats this strategy and is clearly focused on players who want new challenges regardless of their level. The two new dungeons arrive with adjustments that, as explained by the content developers, will allow all users to enjoy a real challenge.

2 A touch of nostalgia

From ZeniMax Online have repeatedly shown the love they have for the saga The Elder Scrolls and that shows in different details. If a few months ago we were thrilled with our return to Vvardenfell with the great expansion of Morrowind, Dragon Bones takes us back to The Elder Scrolls Arena, to the origins of one of the best-known role-playing sagas.

While the size of the content is not comparable, the story behind Fang Lair, one of the two new dungeons, is exactly that of Arena. And, as you already know, the storytelling of this work is not limited to putting us cinematic, but it is done in a more subtle way, including various visual elements that allow you to catch references to the most long-lived fans.

3 Spectacular design

That the design of The Elder Scrolls Online is a wonder is no secret and, therefore, does not stand out especially in Dragon Bones, because we are badly used. But, again, this content pack is an exhibition in this area. ZeniMax Online has returned to give a twist to the dungeons including various mechanics that are presented briefly, then, be exploited in the fights against the bosses.

Regarding these bosses, we find very inspired designs and ideas that have taken exceptionally good practice. All these new enemies are impressive at the visual level and fresh at the playable level, proposing different challenges that force the group to work together to overcome them. This, together with the different levels of difficulty that we can select, makes Dragon Bones an expansion for all those who want to enjoy new dungeons.

4 Technical news

From the moment of its launch, The Elder Scrolls Online has evolved a lot, and that is something that the people responsible for the work do not hide. But the most incredible thing is that the MMO has not evolved only at the level of playability and design, but also in the technical section. The Clockwork City expansion came a few months ago, including significant improvements in the performance of the work in its console versions and less powerful PCs.

Now, with Dragon Bones, no important news arrive but we do have some very interesting details. The different parts of Fang Lair, the dungeon that we have been able to play, are no longer separated by loading screens. Now, when we touch a door to open it, it simply opens and, without loading screens, we just walk through it realistically. We do not notice this change of zone and, although it is a silly detail, it is a change that is appreciated with respect to the past. Like this, many bugs have been fixed and the performance has also suffered a small improvement.

5 Update for all

But the best thing about these expansions is that they never come alone, and this time Dragon Bones comes with Update 17 under his arm. This patch comes free to all users and brings news for everyone. Among the highlights is a new system of rewards for leveling up, storage in homes and, above all, the Skills Advisor so that users with less experience in the work can quickly and clearly understand the progression system, taking clear from the first moment what to improve to build a concrete build.

Another of the important novelties that the fans had been asking for some time is the new outfit system. With this new inclusion all players can modify the appearance of their equipment without changing their statistics, allowing each character to look uniquely. In the words of those responsible for The Elder Scrolls Online, users have already done incredible things with this tool, so the future is bright and can demonstrate all the creativity that players have.

TESO: The Combats Revamped With The Update 17

Zenimax released on 12 and 27 February for The Elder Scrolls Online not only the chargeable DLC Dragon Bones, but also the free update 17. In an official preview, the developers now take a look at the innovations for the combat system, in the PvE and Promote PvP interaction and tactical approach.

On the 12th of February the DLC Dragon Bones and the free update 17 for the PC version of The Elder Scrolls Online will be released – the console version will be released on February 27th. Highlight of the chargeable package are the two new dungeons Scalecaller Peak and Fang Lair, the patch will turn two new arenas for the Multiplayer Slaughter in 4v4v4 mode (Mor Khazgur and Deeping Drome), camps in hostels, to play the Outfit system as well as adjustments for the level experience on the servers of TESO (now for € 29,88 buy).

Ability Synergies

But the developers have with Update 17 also an improvement of the combat system in view. The goal: The interaction within the group and tactical approach should be promoted. How Zenimax wants to achieve that in detail, you have been learning for a short time in an official developer blog.

In particular, the designers take advantage of the Ability Synergies that players have not used as effectively as the people in charge would like to see them. Their use is therefore to be simplified, and some enhancements and corrections are planned.

“With this update, we wanted to make Synergies easier to understand and even easier to activate,” says ESO Lead Combat Designer Eric Wrobel. “Every ability that offers a Synergy now displays a clear visual indicator, such as a column of light. Once the Synergy is used, the indicator disappears. This helps other players know whether they can expect to find a Synergy there.”

In addition, the visual indicators will tell you the remaining cooldown in the future, you can trigger them anytime, no matter what your character is currently driving.

TESO: Changes for group battles in Cyrodiil

Another goal of the developers is to distribute the player groups in Cyrodiil, but all previous adjustments have not been successful. Therefore, Zenimax now picks up the maximum number of targets that can sustain surface damage from attack. Say: Each player in the realm area will always receive the full damage in the future. In this way, smaller groups should continue to be able to “take on larger ones with smart, tactical placement of their AoEs.”

TESO: Blocking becomes more important

Blocking should always be a core element of the defense in TESO, but the balance was not right: for normal players, the Stamina cost was too high, who fully relied on defensive, for the cost again played no role. Therefore, Zenimax lowers the Stamina Block Cost of blocking while mitigating the effectiveness of Block Cost enchantments:

Block Cost enchantments

“With this change, we wanted to cut down on the extremes in Block Cost to create a more consistent experience,” says Wrobel. “Top-end players could get block to cost around 100 Stamina, while the average player had to spend over 2000. Since this cost can be applied four times a second, you can drain your entire Stamina bar in the blink of an eye.”

TESO: Interrupt and Heavy Attacks

With the last two changes Zenimax wants to increase the tactical depth in the fights. In PvP you can move a bit faster in the future, if you use skills with preparation time. A red telegraph will now show your opponent that you can be interrupted. If your ability is interrupted, you will not be able to use the same ability immediately. Your next attempt, however, can not be interrupted.

Off Balance

Heavy Attacks continue to keep opponents out of balance in PvE combat. In addition, you receive twice the amount of Off Balance enemy with Heavy Attacks when you hit a deadlocked target. In turn, “Bosses will be immune to the Off Balance mechanic for a period after it ends. This creates opportunities for regeneration phase during long boss fights and more tactical options for all.”

What do you think of these changes? More information about The Elder Scrolls Online is available on our regular theme page and on the start page for TESO: Morrowind.

The Elder Scrolls Online: New Storages Come To Update 17

Zenimax released on 12 and 27 February for The Elder Scrolls Online not only the paid DLC Dragon Bones, but also the free update 17. In an official preview, the developers now take a look at the highlight innovations for all TESO players: Level-Up Experience, Home Storage and the Outfit system.

On the 12th of February the DLC Dragon Bones and the free update 17 for the PC version of The Elder Scrolls Online will be released – the console version will be released on February 27th. The highlight of the paid package are the two new dungeons Scalecaller Peak and Fang Lair, the patch will in turn – among other things – two new arenas for the Multiplayer Slaughter in 4-v-4-v-4 mode (Mor Khazgur and Deeping Drome) to the servers of TESO (buy now for 29.88 euros) play.

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Which other important features Update 17 has in the storage collectibles, Zenimax has now illuminated in an official developer blog. Since we have already described the outfit system in detail in the official guide, we will now focus on the other two innovations: the new storage collectibles in homes and the more worthwhile steps.

Under collectibless, you can imagine a home furnishing item where bankable items can be stored in banks, making room in your inventory, in the bank, or in the Craft Bag.

“Home Storage is something we have always wanted to do,” says creative director Rich Lambert. “This was undoubtedly underlined by the community’s wishes when we released ‘Homestead’ and everyone wanted to leave their stuff at home!”

chests

With Update 17 there will be two new types of storage facility:

  • Storage Chests – Accommodate up to 60 items
  • Storage Coffers – Accommodate up to 30 items

Since these storage containers are collection items, you can make one copy at each of your homes. So you can store your items in any home and take out again. The same container will always have the same content, no matter where you access it. In total, there are four different chests and coffers, thanks to which you will receive up to 360 additional storage slots. You can get a free Storage Coffer as a reward in the new system for step upgrades. The remaining seven containers are obtained in the following ways:

  • Spending Tel Var Stones at Tel Var General Merchants in the Imperial City
  • Spending Writ Vouchers with the Achievement Mediator in Tamriel’s capital cities
  •                    Note: You need the achievement “Permanent Resident”.
  • Purchasing them with Crowns from the Furniture section of in-game Crown Store

The free storage slot is just one of many rewards that await you from Level 17 onwards. Gold, crafting materials, or experience scrolls also milestones; and for certain milestones you can even get collection items such as mounts or costumes!

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In addition, you will receive after a level-up in the future information about new available skills for your character class or useful tips about the game Skills Advisor mechanics, which of course, especially newbies to get started easier. Part of this tutorial feature is an integrated guide that will guide you on how to build a character based on specific class archetypes.

You can access the skills guide through your normal skill window – there you can also activate or deactivate it. You can also set your desired class archetypes in the Skills Advisor tool to see a selection of recommended skills and changes.

“You can always do whatever you want with your character in ESO,” Lambert points out. “But the Skills Advisor is here to give you an idea of how all of the skills work together and provide you with direction as you build your character. This way, once you are comfortable with the basics, you can go off and build your own.”

More information about The Elder Scrolls Online is available on our regular theme page and on the start page for TESO: Morrowind.

The Elder Scrolls Online Updates DLC Dragon Bones In Crown Store

Feast your eyes on the latest looks, pets, mounts, and more coming to the ESO Crown Store in February! Here you can see the new Dragon Bones DLC game pack on 12th this month!

Costumes

Shrike’s Nocturnal Frock – Do you like to keep to the shadows, yet long for a striking look of your own? This will give you something to crow about! Any admirer of the Prince of Night and Darkness will appreciate this eye-catching costume. The Shrike’s Nocturnal Frock costume will be available for a limited time on all platforms from February 1 to February 5.

Shrike's Nocturnal Frock

Daedric Death Mask – Daedra Worshiper, do you dare wear a mask that strikes fear into the souls of ordinary mortals? Then the Daedric Death Mask is for you! For as is graven upon its metal horn bands in the dread script of Oblivion: FEAR ABIDES. The Daedric Death Mask will be available for a limited time on all platforms from February 1 to February 5.

Daedric Death Mask

DLC

Dragon Bones DLC Game Pack – Cultists conspire to unleash a plague, while necromancers attempt to reawaken a Bone Dragon. Put an end to these threats in the all-new Fang Lair and Scalecaller Peak Dungeons. Earn epic new gear and collectibles, unlocking new unique item sets, Monster Masks, Achievements and more, items exclusive to this DLC Game Pack! The Dragon Bones DLC game pack will be available on PC/Mac on February 12 and on PlayStation 4 and Xbox One on February 27.

Dragon Bones DLC Game Pack

Dragon Bones Collector’s Bundle – In addition to the Fang Lair and Scalecaller Peak Dungeons, this bundle includes the exclusive Fang Lair Courser mount, the Small Bone Dragon Construct pet, and a stack of Experience Scrolls. (Wait till you see little Rattlewing, the Dragon!) The Dragon Bones Collector’s Bundle will be available on PC/Mac on February 12 and on PlayStation 4 and Xbox One on February 27.

Dragon Bones Collector's Bundle

Mounts

White-Gold Imperial Courser – Created after years of extensive breeding, the White-Gold Imperial Courser is said to be the most beautiful horse in all of Tamriel. With its almost ethereal beauty, these horses have been owned by only the wealthiest riders – until now! The White-Gold Imperial Courser will be available for a limited time on all platforms from February 8 to February 12.

White-Gold Imperial Courser

Fang Lair Courser – In Fang Lair, not even ancient warriors’ steeds are safe from reanimation by necromancers! Though to be fair, if you’re looking for “grimly impressive,” look no further – this is the mount for you. The Fang Lair Courser will be available on all platforms with the launch of Dragon Bones and Update 17 on PC/Mac on February 12 and on PlayStation 4 and Xbox One on February 27.

Fang Lair Courser

Pets

White-Gold Imperial Pony – The White-Gold Imperial Pony was said to have made its debut as the birthday present for a noble’s daughter, though which family can claim this prestige for themselves is still hotly debated by the aristocrats of Cyrodiil. The White-Gold Imperial Pony will be available for a limited time on all platforms from February 8 to February 12.

White-Gold Imperial Pony

Milady’s White Cat – White cats are sacred to Dibella, the Lady of Love, and all white cats are said to be her representatives in the animal kingdom. A House of Dibella will typically have three or four milk-white cats within its walls. Skeevers beware! The Milady’s White Cat will be available for a limited time on all platforms from February 14 to February 19.

Milady's White Cat

Small Bone Dragon Construct – This construct resembles a great and fearsome Bone Dragon in miniature, but it’s actually a product of the Necromancer’s art, assembled from modern bird and reptile bones and then reanimated. And no, you can’t teach it to play “fetch.” The Small Bone Dragon Construct will be available on all platforms with the launch of Dragon Bones and Update 17 on PC/Mac on February 12 and on PlayStation 4 and Xbox One on February 27.

Small Bone Dragon Construct

Polymorph

Dread Anka-Ra Polymorph – When Emperor Tarish-Zi returned out of the mists of the past, his ancient warriors rose from the dead to serve him as the stony Anka-Ra, undead that seemed hewn from rock itself. You want people to take you seriously? This could be a good look for you. The Dread Anka-Ra Polymorph will be available on all platforms starting on February 22.

Dread Anka-Ra Polymorph

Home Storage

Storage Chests (Fortified, Oaken, Secure, and Sturdy) – These metal-bound chests can be placed in multiple homes, and always accesses the same personal storage space. Unlike bank storage, items in this chest do not appear at crafting stations. A chest is the largest storage container, holding up to 60 items. The four Storage Chests will be available on all platforms with the launch of Dragon Bones and Update 17 on PC/Mac on February 12 and on PlayStation 4 and Xbox One on February 27.

Storage Chests

Storage Coffers (Oaken, Secure, and Sturdy) – These sturdy coffers can be placed in multiple homes, and always accesses the same personal storage space. Unlike bank storage, items in this coffer do not appear at crafting stations. A coffer is the smallest storage container, holding up to 30 items. The three Storage Coffers will be available on all platforms with the launch of Dragon Bones and Update 17 on PC/Mac on February 12 and on PlayStation 4 and Xbox One on February 27.

Storage Coffers

Outfit System

Outfit Slots – Each purchase increases the number of available Outfit Slots by 1, up to a maximum capacity of 10. The Outfit Slots will be available on all platforms with the launch of Dragon Bones and Update 17 on PC/Mac on February 12 and on PlayStation 4 and Xbox One on February 27.

Outfit Slots

Outfit Tokens – An Outfit Token is a voucher for one free Outfit alteration, redeemable at any Outfit Station. The Outfit Tokens will be available on all platforms with the launch of Dragon Bones and Update 17 on PC/Mac on February 12 and on PlayStation 4 and Xbox One on February 27.

Outfit Tokens

Research – Use of a scroll reduces each in-progress Blacksmithing, Clothing, or Woodworking Research Timer by 7 or 15 days. If a Research Timer has fewer than 7 or 15 days remaining, respectively, it will be complete the research. The 15-Day and 7-Day Research Scrolls will be available on all platforms starting on February 15.

Expect The Elder Scrolls Online: Dragon Bones On February 12

Announced a month ago, we finally know the release date for the next DLC of The Elder Scrolls Online with the name of Dragon Bones. And it’s for very soon.

This important new extension brings many new features. It offers players two new dungeons that can be played in Normal or Veteran mode, with the following names: The Scalecaller Peak and Fang Lair. And they swarm with new enemies. Dragon Bones will also offer new items to collect as well as new challenges to achieve.

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This extension will be accompanied by a free update which will also be an opportunity to make some changes, namely:

  • The system of Outfit: Allows the personalization of the appearance of the players as well as their equipment, and that no matter the gears are they are equipped.
  • Home Storage System: Will allow players to securely store their belongings at home using the Homestead housing system.
  • Two new Battlegrounds: They are named “Mor Khazgur” and “Deeping Drome Dwarven ruin”.
  • Improved gameplay: Whenever a character earns a level, they will receive rewards and tips. The rewards could be gold, consumables, craft materials, a mount or even a crown crate. For tips, this will allow you to receive more information about the character’s options regarding skills, mechanics and features.

Know that Dragon Bones, the next DLC of The Elder Scrolls Online will be available February 12 on PC and Mac. PlayStation 4 and Xbox One owners will have to wait until February 27th.

The Downloadable ESO Dragon Bones Will Arrive In February

Since its release in 2014, The Elder Scrolls Online has gathered many players, on PC and Mac at first, and then on PlayStation 4 and Xbox One. It only seemed like yesterday that the “Clockwork City” add-on and Update 16 was released for The Elder Scrolls Online, and yet here we are with its developer, Zenimax Online Studios, revealing the next exciting adventure coming to the MMORPG. The game, faithful to the universe created ZeniMax and Bethesda Softworks, is regularly updated and often has new content, such as the downloadable Dragon Bones Game Pack that will arrive in February.

And apart from that, we’ll be seeing a wealth of content including a pair of brand-new dungeons called Scalecaller Peak and Fang Lair, the much-awaited home storage for player housing, and an entirely new Leveling-up system as well. There’ll also be new PvP maps to duke it out amongst yourselves, an Outfit system to allow for more personal customization, and much more. This is an addition to The Elder Scrolls Online: Tamriel Unlimited.

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Dragon Bones is an add-on to the MMORPG game called The Elder Scrolls Online. The DLC was developed by the ZeniMax Studios Online team, and it went, among others, to the Xbox One platform.

Story

The basic element of The Elder Scrolls Online: Dragon Bones are two new battlegrounds with which the story is related. The leading role is played by Fang Lair, or the Dwemer ruins, in which the necromancer Orryn performs a mysterious ritual aimed at reviving the skeleton of the dragon resting there. In the second “dungeon”, or Scalecaller Peak, where the Dragon Priest was buried, the cultists try to bring a powerful plague to the Tamriel empire. Of course, the task for the players is to stop both threats.

Contents

Traveling through the aforementioned underground, players must face such well-known adversaries, as well as a completely new one, among whom the dragon animates the lead. It is worth noting that dungeons are available in both Normal and Veteran of The Elder Scrolls Online. Those who decide to face challenges can count on getting unique items, Trophies and achievements; for example, it is enough to cross the threshold of one of the dungeons so that the hero we lead receives the Dragon Priest Mask.

This add-on debuted along with the free update marked with Update 17, which adds some new features to the basic version of the game. Speech, among others, about two additional Battlegrounds (Mor Khazgur and Deeping Drome), the possibility of changing the appearance of gear, the presence of furniture allowing the Home storage of items, and finally a special system advising on the direction of the hero’s development.

The Elder Scrolls Online Guide For The Exchangeable Equipment

Do you think that high-level equipment must be exchangeable or linked to the character who receives it in The Elder Scrolls Online? A subject that deserves attention! Exchanging equipment, potions and other items between players is the basis of an economy in a MMORPG. While some argue in favor of global exchange, other players believe that high-level equipment should only be available in raid and PvP. But it’s like placing the craft at the bottom, in an unattractive position.

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All Exchangeable Items

Previous Elder Scrolls have placed the player’s freedom as an essential part of their gameplay. Players who have never played an MMO will quickly find the fact of not being able to exchange any limiting object.

However, if everything is exchangeable, there will be players fully equipped too quickly, having obtained their equipment either by a gift made by a friend, or by bartering. People doing raid or PvP for fun will certainly become rich quickly as they will acquire many items they will not need and will be able to sell. It also means that the same raids will not have to be repeated as often as each object will be quickly put into circulation and bought.

At this rate, some players may come to the conclusion that they no longer need to raid or PvP. Others will find that killing low-level monsters for money and buying high-level equipment makes more sense.

If players can sell high level equipment, they will want to trade their old equipment as soon as they get better. For players buying this old equipment, this reduces the game’s progress and allows them to avoid wasting time and content. This is advantageous from a certain point of view. However, since high-level objects will need craftsmen’s enchantments to produce the desired effect, most of the items traded will have already been enchanted by their former owners. This means that as time passes, high-level craftsmen will be less and less sought after. The only solution would be that the objects break without the possibility of repair after a certain time.

Unlike other MMOs, PvP in TESO has a goal that goes beyond personal progression. The ability to capture territories and thus contribute to the interests of his faction provides a way for players to move forward without obtaining objects as a reward. Could it be possible for adventure zones (raids) to also be linked to factions and give access to new equipment? The mere fact of exchanging equipment with other players of his own faction also contributes to his success in PvP.

High Level Equipment Related To The Character

For the equipment to be truly a sign of accomplishment and prestige, the best equipment must not be exchangeable or very difficult to obtain. This will appeal to other MMO players, but may be a shock for Elder Scrolls fans. However, it is the obvious choice for Zenimax because the objective of an MMO, from an economic point of view, is to keep the players as long as possible. This means to force the players to invest their time to progress in the contents.

However, players have advantages with this system, because if the equipment is not exchangeable, when inspecting a player, it does not only indicate what the player wears. It also provides information on the monsters killed, the progress of his raid and his achievements. If PvP rewards players with equipment, it also explains how much he has invested in his faction. The equipment of a player is part of its history, beyond a simple list of statistics.

The Elder Scrolls Online Updates Outfit System Now

Already in February 2018 in the MMORPG The Elder Scrolls Online will be a new system that allows you to adapt the appearance of your gear. Outfit will be similar to the transmogrification, which is currently present in World of Warcraft. Now, no matter what you wear, your armor will always look dazzling. This mechanic will appear along with the upcoming update and will be available to all players. Also we are waiting for the new addition of Dragon Bones.

a style for a slot

Equipment can be changed in the crafting stations of the city or in a personal home. For this purpose you can use the Outfit Station for painting items. You can customize literally all the items – Helmets, Chests, Shoulders, Hands, Waist, Legs, Feet and others. Also, the Primary and Secondary weapons can be changed at will.

Outfit System means a lot of options that you can use to find and create gear slots. For example, items in your collection can be filtered by Filter By option. Of course, this service will have a certain cost, for example, changing the bib will be more expensive than reworking gloves, and the rarity of the style that you apply to the slot will also affect the price. Thus, the cost of one item will vary from 100 to 1000 gold. If you do not have enough coins, then in the Crown Store you can buy special Outfit Change Tokens.

Now your swords can look like axes, and heavy gear like light gear. However, there are some limitations. For example, you can not change the appearance of the bow on a two-handed sword or helmet on boots. Another important innovation will be a collection in which items from all your characters will be transferred.

The update will appear in the game on February 17, 2018.

The Elder Scrolls Online Preview Of Scalecaller Peak

The Elder Scrolls Online (PC, PS4, Xbox One) will soon receive the new Dungeon DLC “Dragon Bones”. One of the new dungeons – the “Scalecaller Peak” – brings truly vile enemies!

The Elder Scrolls Online (ESO) is the first DLC package to receive the “Dragon Bones” dungeon pack in 2018. It contains the two instances “Fang Lair” and “Scalecaller Peak”.

fetid halls of Scalecaller Peak

While Fang Lair re-presents an ancient instance from the very first Elder Scrolls game, Arena, after over 20 years, the Scalecaller Peak is all about disgusting pestilence and smelly ogre bosses.

The fallen dragon priest and her stinking entourage!

The Scalecaller Peak is located in the mountains in the border area between Wrothgar and Stormhaven. There the fallen Dragon Priest Zaan has established herself with her master. Since her Dragon Lord Thurvokun was destroyed, she now serves the Daedric Prince Peryite, the Lord of Pestilence.

Scalecaller empowered

Therefore, Zaan’s new cult is a stinking epidemic sect. This will make you face some of the most disgusting bosses you’ve ever met in ESO. The most disgusting lackeys of Zaan are probably the twin ogres Orzun the Foul-Smelling and Rinaerus the Rancid.

Each one of them is horrendous enough, but when the two ogres meet, their abilities completely blows away. It is therefore important to kill the two ogres simultaneously as far as possible. A challenge for every team!

Beware of foul monsters

New loot and decoration for housing!

As always, inviting valuable rewards to compensate you for the hardships you have suffered. After the victory over Zaan, there are again unique achievements, a new skin and Trophies for your home.

As a new armor set, you can capture “Jorvuld’s Guidance,” which will greatly enhance the survivability of you and your group. It extends buffs and damage shields.

In Veteran mode, there are still helmets from Zaan monster set. Together with the monster sets they will improve your critical hits. Anyone venturing into the instance will also get a helmet skin for free.

The Elder Scrolls Online Music Of Tamriel Soundtrack

The Elder Scrolls Online is a massive online multiplayer RPG game developed by ZeniMax Online Studios and originally published by Bethesda Softworks on the PC on April 4, 2014 (under a monthly payment subscription model), arriving at the PlayStation 4 and the Xbox One on June 9, 2015 (a few months after the subscription was withdrawn). The most recent expansion of this title, Morrowind, was released on June 6, 2017 and its official soundtrack has been published, so let’s take advantage of this to talk about the game and listen to the new soundtrack of this video game.

soundtrack

The story in The Elder Scrolls Online takes place in Tamriel (a fantasy world), is indirectly connected to other games of the franchise and occurs approximately a thousand years before the events in The Elder Scrolls V: Skyrim. As a tradition in the saga, the character we select to play will begin as a prisoner who must escape.

Now, we are listening to the soundtrack of the new expansion. This album was composed by Brad Derrick (who has been involved in all the soundtracks of The Elder Scrolls Online) and Jeremy Soule.

The second volume of Music of Tamriel has been published recently. Those who like to hear it can do so in the player that is at the end of the entry (after the soundtracks that we have accommodated chronologically).

Tracks:

1 Landing at Abah’s
2 Hinterlands
3 A World Made of Metal
4 Gold Coast Horizon
5 Anvil: Sun and Shadows
6 Blood in the Foyada
7 Dark Sanctuary
8 The Brass Fortress
9 Looks Peaceful Enough
10 Midnight in Shadow Cleft
11 Sojourn in Kvatch
12 Stealing Sunrise
13 So Many Pockets, so Little Time
14 Sanctioned Murder
15 Where Dreams Become Nightmares
16 Glimmers on the Brazen Horizon
17 A Land Burdened with History
18 Malfunction in the Ventral Terminus
19 I Dreamt of Akos Kasaz
20 Reverie: Sand and Stone
21 Hope Just out of Reach
22 The Order of the Hour
23 All History Is Vengeance
24 Drums, Murmurs, and Lamentations
25 Fanfare in Colovia
26 The Blessings of Morwha
27 The Sky Wheels Slowly Spin
28 Delving the Bane
29 The Long Memory of Minotaurs
30 Back Alleys and Bad Intentions
31 Port of Thieves (feat. Rik Schaffer)
32 Granite and Ashes
33 Tonal Architecture
34 Pensive Meditation, with Pirates
35 Glory of Dawn’s Beauty
36 A Cold Wind Blows from Atmora (feat. Rik Schaffer)