Month: August 2013
Discussing the design of quests in The ESO
The Elder Scrolls Online has certain player expectations going in, such as an expectation of the sort of quest structure…
The ESO using HeroEngine ‘as a whiteboard’
Fan outcry over the announcement of The Elder Scrolls Online was long and loud, not just for the presumed MMOification…
ESO embraces solo story, traditional MMO format
Ever since Game Director Matt Firor announced that Elder Scrolls Online would have a 100% soloable main story, we’ve been…
ESO devs talk questing and public dungeons
There are a couple of new Elder Scrolls Online features on tap at Edge. First on the agenda is a…
The ESO designers talk combat and PvP in a new video
For all the talk about the latest entries in The Elder Scrolls series being single-player MMOs, there are some pretty…
The Elder Scrolls Online previews characters, more in new trailers [Update]
We’re expecting big things out of The Elder Scrolls Online during this year’s E3, and to kick things off, Bethesda…
ZeniMax: The ESO’s real-time combat ‘is all pretty much new’
If ZeniMax seems a bit defensive about The Elder Scrolls Online, you can hardly blame the company. Since its announcement…
The ESO’s latest Q&A talks phasing, PvP, and more
The latest edition of The Elder Scrolls Online’s Ask Us Anything series is live on the game’s official website. In…
ZeniMax devs ‘unapologetic’ about making ES MMO
ZeniMax Online recently called in to the Game Informer podcast to talk up its Elder Scrolls Online title. Game director…
ESO art director talks MMO limitations and stylistic influences
Elder Scrolls Online art director talks MMO limitations and stylistic influences What’s up with the stylized visuals on display in…
