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Analyst predicts The Elder Scrolls Online will launch with a subscription fee

Are you hoping that The Elder Scrolls Online will be part of the classic subscription model rather than go the free-to-play route? According to analyst Nicholas Lovell, founder of Gamesbrief, the odds are good that you’ll get your wish. Lovell notes that since the game began development in 2007, when…

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Translating The Elder Scrolls Online dev speak

Disclaimer: The Soapbox column is entirely the opinion of this week’s writer and does not necessarily reflect the views of Massively as a whole. If you’re afraid of opinions other than your own, you might want to skip this column. Language is a pretty fascinating thing, and studying a second…

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The ESO factions profiled

Three alliances control the political scene in The Elder Scrolls Online’s Tamriel, and Game Informer is taking a closer look at all of them, starting with the Daggerfall Covenant and the Aldmeri Dominion. The Daggerfell Covenant is made up of the Orcs (also called Orsimer), Bretons, and Redguards — although…

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Matt Firor on The Elder Scrolls Online’s solo personal story

Games in the Elder Scrolls series have always been about giving players the opportunity to become the game’s hero, and it looks like The Elder Scrolls Online will be no different. The title’s game director, Matt Firor, has announced that each character’s main storyline in the game will be “100%…

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The ESO Ebonheart Pact faction profiled

The flashlight of knowledge has already been directed at two of The Elder Scroll Online’s three main political factions, and now the third is getting a little time in the light. We’ve already told you about the Daggerfall Covenant and the Aldmeri Dominion, and today Game Informer is closing out…

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Creative staff discuss the story setting of The Elder Scrolls Online

MMOs in an existing franchise always present certain issues: You need enough conceptual space to advance a game’s storyline, but you may not want to be locked in to never doing another title in the franchise. So The Elder Scrolls Online has to be set in just the right time…

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Discussing the design of quests into The Elder Scrolls Online

The Elder Scrolls Online has certain player expectations going in, such as an expectation of the sort of quest structure you usually find in the series. More specifically, it’s the sort of structure in which you start off on some simple quest and wind up wandering off into some completely…

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The ESO embraces solo story, traditional MMO format

Ever since Game Director Matt Firor announced that Elder Scrolls Online would have a 100% soloable main story, we’ve been wondering just how much this will impact the game’s appeal and approach. Firor spoke with PC Gamer to elaborate on TESO’s format, saying that it was essential to make the…

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Elder Scrolls Online devs talk questing and public dungeons

There are a couple of new Elder Scrolls Online features on tap at Edge. First on the agenda is a piece about the game’s public dungeons, which game director Matt Firor says haven’t been seen in an MMO since EverQuest. “When you think back to the fun MMOG moments in…

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Elder Scrolls Online art director talks MMO limitations and stylistic influences

What’s up with the stylized visuals on display in The Elder Scrolls Online’s recent screenshot and video reveals? It’s all about marrying various takes on Tamriel with the limitations of MMORPGs, according to ZeniMax Online art director Jared Carr. “We’re not really at the technical state with MMOs to be…