The internet and rabid fandom being what they are, it’s next to impossible for gaming press outlets to keep their exclusive information exclusive for very long. So it went with Game Informer’s The Elder Scrolls Online reveal, which is slated to appear in its June print edition. Posters at NeoGAF, as well as pretty much every gaming news site around the web, subsequently got a hold of the article and leaked a bunch of screenshots as well as a few rumored gameplay details.
Said details include traditional hotbar combat, a third-person perspective, and around 120 hours’ worth of leveling content for the average player.
This just in everyone! In light of Zenimax’s recent ESO news, ACTIVISION has jumped on the bandwagon:
HYPOTHETICAL PRESS RELEASE EXCERPT:
DOUBLE HELIX GAMES, makers of “Battleship: The Game” are currently developing a brand new MMO for Activision’s acclaimed, signature first-person shooter franchise: “Call Of Duty.”
Built upon the WORLDFORGE engine, COD: ONLINE, will feature a new and exciting third-person view from which to control your soldier! Pair that with the same MMORPG mechanics so many veterans are used to, with hotkey, timer-based combat, cooldowns, but in the fast-paced, hardcore military environment of World War One and we can’t lose! The story of CODO will be a pre-pre-prequel to the Call of Duty single-player games, that sees many familiar faces on dead old French people from the first COD WW2 game, as actual main characters that you and thousands of others will control across the theaters of WW1. Why not the core FPS combat of previous COD games? Well because in an MMO that would be technically IMPOSSIBLE! (Don’t google “Planetside” please).
From the Sommes to Gallipoli, you will march across decimated wastelands and war-torn landscapes to finally fire one round from your bolt-action rifle and be immediately cut down by incessant, AI driven machine-gun fire that will guarantee a historically accurate outcome to the war. Keep in mind though, the rock-paper-scissors of hotkey-based 3rd-person combat! If your opponent uses his “Mustard Gas” AOE DOT then you counter with your “Gas Mask” Interrupt and press the number 2 to fire your gun at him. Suck at aiming? Don’t worry, all you have to do is tab target your enemy and you will hit him in the face every time. Battles will be staggeringly huge, sometimes up to 100v100 in the same battlefield! Did we say battlefield? We meant Call-of-Duty.
Also, we’ve decided to approach the art-style with a more cartoony feel to it. Considering the success of games like “Team Fortress 2” we’ve decided to basically copy that. It’ll be great, you’ll love it. You have to! It has “Call of Duty” written on it! You don’t want people to think you don’t LOVE Call-of-Duty do you? Think of how bullied you’d get in school, and that cute girl in class would never look your way again without a lifetime subscription to CODO! Since we also own Blizzard, we’ll also be able to do some cross-promotion with you WoW veterans, who will feel right at home in the trenches of WW1 since all the battlefields are basically re-skins of Arathi Basin. You can even earn some new unique gear in CODO that will give your WoW character some new looks like, a German WW1 helmet with that cool spike on the top! Imagine your level 85 Goblin wearing one of those! Badass!
Last thing, the shareholders at Activision have said that if this doesn’t blow away WoW’s lifetime sales in the first week and score at least 103 on Metacritic, they will close the book on all future COD projects, regardless of genre or developer. It’s only fair, since we’ve invested more money and manpower and time into this game than any other COD before. So if you want COD to continue, you will buy this game and subscribe to it. Forever.
Love, your “bestest pal ever™,”
-Robert “Bobby” Nicholson J. “I was in Moneyball with Brad Pitt” Kotick
Could a game studio please have the balls to release a high-grade open world sandbox title for the love of pete!? All dev studios are so focused on copy/pasting a new watered-down mmo for the masses that nobody is really doing anything interesting – this has been getting stagnant/boring for years now. I sure wish that another company besides CCP would release an mmo focused on capturing a smaller (but very hardcore) niche audience rather than trying to become the next 11-million sub pile of junk. This is precisely why ArcheAge hasnt been picked up by a NA publisher. Nobody wants to touch a sandbox title with a 10-foot pole. The studios know that these types of games weed out much of the potential gaming population rapidly because they are too complex and lack hand-holding that more casual gamers crave.
Pretty soon someone’s gotta step up to the plate. The initial leaks of information about Elder Scrolls are really concerning. If anything I thought that Bethesda would shatter the trend and create something epic. It will be interesting to see if a dev studio decides to be brave and actually fund a high-grade sandbox title in the next few years. Here’s hoping.