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The Elder Scrolls Online had been in development for 5 years

The Elder Scrolls Online had been in development for 5 years prior to its announcement in May 2012. It is the first project for ZeniMax Online Studios, which was formed in 2007. Matt Firor, studio lead at Zenimax Online, is also the director of The Elder Scrolls Online. While there…

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The Elder Scrolls 6 Dominion Redguard Aftermath Of Skyrim DLC

Due to recent developments we do believe the next The Elder Scrolls game will be set in Hammerfell. Skyrim Redguard, The Elder Scrolls VI: Hammerfell? A few reasons for this. First they trademarked “Redguard” and if they don’t use that for a Skyrim expansion or something else (which is now…

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The Elder Scrolls 6 Update: More Quests, DLC Than Skyrim and More

Marriage of all kinds of race/gender and a backstory of all the possible spouses.     A form of economy which actually could collapse     A optional court of law where you have to stand for your crimes and defend yourself (and with a high speechcraftlevel easier avoid jail)…

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Elder Scrolls Online’s character creation improves on Skyrim

ZeniMax Online Studios and sister firm Bethesda Softworks are teasing some robust new tools in ESO’s character-building engine, showing how the developers have overhauled the entire system to let players drastically tweak their heroes’ faces, bodies, and features. Many people credit The Elder Scrolls V: Skyrim as one of the…

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The Elder Scrolls Online one of the most anticipated MMO launches in recent years.

The Elder Scrolls Online is an upcoming MMORPG based on one of the most iconic RPG franchises in history. Bethesda and ZeniMax studios have been wowing RPG fans for over two decades with their open-world approach to RPG games, and continue to do so today with popular releases such as…

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What do you think about Final Fantasy XIV’s housing

Is anybody  wants to know about Final Fantasy XIV’s upcoming player housing system?  MMO Culture has a pretty enlightening video on the subject. The thing is eight minutes long, in fact, and it shows everything from housing styles and house placement to exterior modifications and yard clutter. Strangely there’s no interior…

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The Elder Scrolls Online :With dozens of choices across each category, there are thousands of possibilities in all.

Art director Jared Carr walks through the various steps of creation in the video below. It’s a huge system, allowing you to tweak a number of things on your character, including race, species, body shaping, height, hairstyles and tattoos, as well as the width of shoulders and overall build, in…

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Elder Scrolls Online new Character Creator

MMOs, generally speaking, have pretty bad character creation systems. The best I’ve seen has probably been that of EVE Online (a game where you almost never see your character) or APB (a game where the character creator was literally the only redeeming thing about it).   In this two minute…

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The Elder Scrolls Online should hit Mac, PC, PlayStation 4, and Xbox One near the end of this year

“For the body, we wanted players to really define their physique. So, you can create an overweight character or a skinny character; you can adjust the height no matter what race you are,” explains art director Jared Carr in a video from ZeniMax Online that details the system (above). “There’s…

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Elder Scrolls character change course

As versatile and deep as the series is, it wasn’t until Skyrim that The Elder Scrolls started generating somewhat attractive player characters. Looks like they’ve nailed attractive character creation for The Elder Scrolls Online. The Elder Scrolls IV: Oblivion, released in 2006, was a huge improvement, but the characters in general…